Sam explodes into action for this year's Saxxy Award! - Solais - 2:13 PM
This week at Seriously!, we go to a haunted bog:
Badmoon Bog is a small campaign for Serious Sam 3: BFE that focuses on horror, but has some classic Serious Sam-style action as well.
We interviewed Finzy about Badmoon Bog to ask things like why he decided to make a Serious Sam campaign focused on horror. Check it out!
Badmoon Bog can be downloaded here. Note that The Jewel of the Nile DLC is required to play Badmoon Bog.
Hey folks! It's time for another Weekly Showcase and we have a few goodies to show you this time around. This is actually a double-feature since we actually missed last week's post (oops). So let's start off with:
Pan starts things off with an epic remake of one of the greatest CTF maps of all time: Facing Worlds for Unreal Tournament. This is one of the most iconic multiplayer maps in the entire FPS genre so you simply have to check it out when it's done. And just to show his versatility, Pan has also put out a sneak preview of a western-themed map called Wild West Town. Roy... eat your heart out my friend.
The latest imagery from Finzy's Space Engineers-styled map are truly inspiring. Don't you just want to be an astronaut now? To go boldly where no fanboy, girl-gamer, furry-thing, etc has gone before! Seriously..
The final level in Maska322's Journey to Hell sequel, To Hell and Back, is now finished! You can download it right now, in fact. I suggest that you do because if these images are anything to go by.. this will be a worthy successor to the original masterpiece.
Our pal Mental4 is currently working on a Palace of Winds map for Serious Sam Revolution. This remake comes from The Minish Cap, the 12th game in the Zelda series, released for the GameBoy Advance. It will be interesting to see how he brings this 32-bit classic into a 3D world. So far it looks like he has a good start.
The sixth map in Devostator's Survival Tribute is now out and ready for your meaty paws! Check out Netherworld, an atmospheric map that will have you seeing pink in no time... because everything is pink (hidden meaning?). Let's see how long you last, mkay?
As always, check out the latest stuff going on at Seriously!, right here, every week. Peace!
Serious Site, a Russian fan community, has started their annual mapping competition and this year they have invited Seriously! to participate.
This year's competition will have a space theme. This means that all submissions must have a very clear feeling of being in space. There are some additional rules for the contest, as follows:
These are the games you can choose to make your maps on (pick one):
And here are the official prizes:
1st Place will receive 1000 Rubles (about $26.99 USD at the time of this post) in Steam Wallet cash and first pick from the prizes above.
2nd Place will receive 500 Rubles (about $13.49 USD) in Steam Wallet cash and second pick from the prizes above.
3rd Place will get the last of the prizes.
There are 17 contestants at the time of this posting and more on the way. The deadline to sign up October 30th. If you want to join then post a reply to this thread and let them know which game you are mapping for. You can start building your map as soon as you are on the list.
The deadline to submit your maps is one minute before midnight on December 14th. That is 3:59 PM (EST) for our American members and 9:59 PM (CET) for our European friends.
We're pretty excited about this competition and to up the ante we have thrown out some additional prizes to any member of Seriously! who can get in the top 3. Anyone who does will get an additional free game, of their choice, from our prize pool. Let's throw down people! :D
This week at Seriously! we will be taking a look at an improved Serious Sam 3 Experience
BFE Enhanced is a custom campaign that aims to bring back the gameplay feel of the Serious Sam Classics to the base campaign of Serious Sam 3 : BFE by not only adding more weapon and ammo pickups to the levels, but also adding more monsters, some from the Serious Sam Classics, to fire at.
Without the need to scrounge for secret weapons in order to use them, or the need to hunt and conserve for ammo for your more powerful weapons, I am sure that you will enjoy decimating the horde of Mental's minions without having to worry as much about conserving ammunition.
We recently interviewed Bio and among the questions we asked, we asked what his biggest challenge was with creating this campaign. This was his answer :
Bio: I'd say the biggest challenge for me was trying to balance the levels on the hardest difficulties mainly because some of the enemies like the kleers and zorgs seemed to move faster and do more damage than they did on classic on the harder difficulties and the fact that Sam's running speed isn't quite as fast as he was in SS1. I tried to overcome this by adding and setting some healthpack and armor items to appear only on harder difficulties. Working on this project has made me learn a little more on game design.
You can check the rest of the interview out here. We look forward to seeing more from him in the future.
You can download the campaign from the Workshop. Do note that in order for this campaign to work correctly, you must own the Jewel of the Nile DLC, as well as have the Ultimate Resource Pack installed.
Hey there everyone, time for our next Weekly Showcase!
This week, we have three new updates, all from the last week, because how we would know what will be updated this week? Besides the Monday, but hey, that's next week.
After the success of his last campaign, Marko is now working on his next campaign project. It seems quite green! You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
noam2000 continues his work on his remake of a level that's obviously not Mental Institution at all, I mean come on, you know it's Hatshepsut. :P He also started working on some new stuff! You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
Pan recently released his quite unique DM map, Club Jenova, as a sort of crowning piece to he large Serious Fantasy: Legends pack.. You can check out release thread Here.
That is all for today.
See you next week!
A lot of fan art for the franchise is centered around Sam and the monsters he fights. This is why this time, for our fan art roundup, we will share just that.
A cartoonish illustration of the Beheaded Rocketeer, Gnaar, Kleer, Adult Arachnoid, Werebull and Major Biomechanoid by BaconMonstrosity. The stylization of these drawings are pretty neat.
A nicely-done pencil sketch of the Beheaded Kamikazi by Maska322.
On the DevintArt side, we have a cartoonish drawing of Serious Sam looking badass with a large Minigun by SkunkDJ.
To the left, we have a fan art piece of Serious Sam as a professional cart driver by Kermad and commissioned by Pan for his upcoming Super Seriously! Kart mod. To the right, we have a traditional drawing of Serious Sam ripping a Gnaar's eye out by Kubi-Wan.
Hey there everyone, time for our next Weekly Showcase: A Day Late Again Version!
This week, we have four new updates, and yes, one of them is Finzy, as usual!
Something something Finzy, something something project. But seriously, this is a pretty cool new video about the Campaign version of Serious Box Solid. You can check the video below, and you can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
Maska322 have announced his new Serious Sam 1 Classic project, which seems to be a continuation of his "Journey to Hell" campaign! He just recently released a few screenshots, you can see two below. You can check out his showcase thread Here.
Emperor Danny have been remaking and porting SS1 enemies into Serious Sam 2 recently! It seems he is working on a project called Serious Sam 2 Advance. You can check out his showcase thread Here.
Devostator keeps on rolling with his very cool looking survival maps, that are usually inspired by locations in the Touhou Project games. It seems there are two new ones in the works! You can check out his showcase thread Here.
That is all for today.
See you next week!
This week at Seriously! we rush to a pyramid to save our best friend:
Saving Pvt. Pesko is custom campaign for Serious Sam 3: BFE featuring the usual Serious Sam 3 like gameplay through 4 long levels.After the quite different Lost Soul, we now have a very SS3-like adventure; as Marko says, "Serious Sam 3 has the influence the most. I wanted to make the level design as close as possible to Serious Sam 3 so it can feel like it's part of the story of the official game." And how he managed that! It's possibly one of the best campaigns out there, to say so myself!
We recently interviewed Marko and asked him about Saving Pvt. Pesko and you should check it out!
You can get Saving Pvt. Pesko in his forum thread
Hey there everyone, time for our fourth Weekly Showcase!
This week, it might seem that we got less updates than before. But that's actually not true, as every update is just as good as any other! (Also because we got a large project release too, which will be featured in an Interview Highlight.)
Finzy just can't sit tight for a single week without showing off yet another work of his! Now it seems to be about finishing old maps. You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
noam2000 have been posting images that look like Serious Sam 2 maps converted to SS3? What could he be working on? You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
Rakanishu cannot be stopped after his first release, he's already releasing some new screenshots from the rest of his projects! You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
FireSeraphim just exploded into the community, displaying their awesome skills with a project thread! The mod project seems like a remake of an old, Egypt-themed FPS game called Powerslave/Exhumed. You can check out the project thread Here.
That is all for today.
See you next week!
Hey Serious folks! Ready for another wild weekend with us? I hope so because the Weekend Madness starts tomorrow. Here's what we have going on:
Serious Developer Workshop
11:00 AM PDT (Pacific Daylight Time, USA)
2:00 PM EDT (Eastern Daylight Time, USA)
8:00 PM CEST (Central European Summer Time)
2:00 AM HKT (Hong Kong Time)
Join us on IRC for this event dedicated entirely to those of you out there with a passion and drive for game design/development, in general, and, more specifically, for map/mod development for Serious Engine games like Serious Sam and The Talos Principle. You can visit us directly via our java chat applet or by using your favorite IRC program and going to #SeriousZone on irc.freenode.net.
So what is this event all about? The main goal of the SDW is to bring people together who share similar interests and allow them to learn from each other and give them the chance to network with others to help drive them forward to reach their long-term goals. We want you to succeed and to shine and we will do everything we can to make that happen. So drop by, say hello, and enjoy the show!
* Submissions will only be accepted up to 11:00 PM EDT (5:00 AM CEST).
Submit a short video clip of you killing someone in any Serious Sam HD or Serious Sam 3 Versus game modes for a chance to win a free game from our prize pool. All kills, recordings, and uploads must be done on Sunday to count. The top three kills will win a prize. Post your video links in the comments section below! Note: we may or may not post a compilation video of all the submissions on the Seriously! Youtube Channel.
Doodling results in artwork that is less polished, but often with more personality. And when it comes to Serious Sam fanart, personality is important. In the barrel today, we have a couple of scribbles that I found charming enough to showcase, and a couple of speed-paints of Serious Sam enemies that could work as a complete piece if they are brought together in a series.Check it out!
Here, we have a speed-paint of the Witch-Bride and the Kleer by the talented Kisek. You should check out her art blog.
A cute doodle of an angry Khnum in MSPaint, done by Arborix. She is a very talented artist who has a wide variety of styles, as evident with her art blog. She also manages a cute ask blog featuring Doom monsters.
Finally, we have a collection of scribble of various Serious Sam enemies by Lyfe.
Hey there everyone, time for our third Weekly Showcase! Sorry for the late post, but I was busy.
But others were pretty busy as well, so let us check what they released!
Danker/Dankzaii have showed a screenshot and a video of his new project! Seems like horror themed, this time around! For more information, visit Danker's Little Showcase thread Here.
Rakanishu have finally completed the first part of his Classic Serious Sam 1 project! To get the first three levels and for more information, visit the project's thread Here.
Finzy, probably our most prevalent newspost guest is up to no good again, based on his latest screenshots! You can check out his showcase thread Here. As mentioned earlier, you get the new stuff at the end of the thread.
FranckyFox2468 have revealed, that his Source Filmmaker video of Sam is actually a part of his project he's making for the Saxxies award! For this revelation, he also revealed two teasers, one for the public and one for just this forum! You can check out the project thread Here.
That is mostly all for this week. Now I know there's one more project that have been released this week... but that will get its own highlight soon!
See you next week!
On August 1st (last night), an intern at Devolver Digital was tasked to play the Pre-Beta version of Croteam's The Talos Principle. It didn't go well, but a whopping hour and 18 minutes of footage was streamed on Twitch TV.
Today, this footage was uploaded to Youtube, so if you want to know a little about the story and the gameplay of The Talos Principle, just watch the video right below!
The Talos Principle is being developed by Croteam, published by Devolver Digital, it is also written by Tom Jubert (FtL : Faster than Light and The Swapper) and Jonas Kyratzes (Infinite Ocean, a philosophical sci-fi adventure), and with a music score by Damjan Mravunac, the original composer behind the Serious Sam Franchise. Stay tuned for more news about the game as soon as they develop!
This week at Seriously! we take down Mental's Communication Tower in a large ruined city:
Approaching Hell is custom campaign for Serious Sam 3: BFE featuring Sam's romp through four levels of a large ruined city to take down Mental's Evil Communications Tower.
Considered to be one of the best early campaigns for Serious Sam 3, I'm sure that you all will have a great time helping Sam achieving his goal!
We recently interviewed NHunter and asked him about Approaching Hell and you should check it out!
You can get Approaching Hell on Steam Workshop.
Please note, for Approaching Hell to work you must also have the following installed: Ultimate Resource Pack
You can also check out the project thread of this campaign Here.