The Talos Principle
By Solais - January 19, 12:58 PM
Hey there everyone, time for our next The Showcase! Yes, we've decided to rename this feature, because we realized that custom content comes when it's ready. On some weeks there might be none at all, while on some other weeks, the forums would be full of new content. So we decided to only do a Showcase when there's enough material to show.
And there's definitely some very tasty ones today!
Noam2000 is a person of multitasking. He is currently working on something special for both The Talos Principle and Serious Sam 3! Talos in SS3? SS2 in Talos? What is going on? You can check out his showcase thread Here.
Finzy is still doing crazy stuff, like always. As our most prevalent modder on The Showcase, he's always working on something, and this time, it's something really HUGE. You can check out his showcase thread Here.
Devostator continues his work on that something HUGE from last time. I could make a joke here with the age old Old Spice meme, but I already did that last time. So just imagine a bunch of kleers on those images. Kleers made out of diamonds. You can check out his showcase thread Here.
Maska322 is back with JOURNEY TO HELL 3!!! Whoo! And we are now in Space? Just what is going on?? WE JUST DON'T KNOW! You can check out his showcase thread Here.
Emperor Danny have certainly made himself known in the consciousness of the forum as the person who still mods SS2. And it's not a bad thing at all! Just check out one of his videos below. There are more in his showcase thread! You can check out his showcase thread Here.
When starting out as a modder or mapper, we always start from the very basics. Let's greet Zdzichu and his very first fragmap for ye olde First Encounter! You can check out his showcase thread Here.
That is all for today.
See you next time, same Seriously time, same Seriously channel!
By Squadala - January 2, 4:39 PM
This week at Seriously!, we're featuring a set of classic maps for Serious Sam 3: BFE:
Survival Megapack by Solais
The Survival Megapack is a collection of 11 survival maps for Serious Sam 3: BFE released by Solais during October 2012. Each map has it's own theme, from flying around with a jetpack to one that adds a currency system that lets the player purchase additional backup in the form of friendly monsters, weapons, or ammo by killing enemies. Each map also has custom enemies that make combat more exciting. The Survival Megapack has something for everyone, from people that want a traditional shoot-em-up, Sam-style to more offbeat ways to play.
We interviewed Solais to see what he thinks about the Megapack two years and a few months after it was released. He has several insights about the which are interesting for anyone, map-designer or not, to read. A preview can be seen below.
Was it difficult to think of unique gimmicks for each map?
Solais: Not really, because as I said before, the maps were experiments on ideas I randomly got even before making the levels. There are a few maps where the idea kinda got in the way of the gameplay, resulting in a pretty 'meh' map.
All of the maps can be downloaded here. The Ultimate Resource Pack is required in order to play the maps, so grab everything in it as well. Note that three of the maps can only be played if the user has the Jewel of the Nile DLC.
By Louva-Deus - January 1, 8:54 AM
Happy New Year!
2014 is gone and 2015 is here! And Seriously! is still here after more than 15 years of life. Wow... that long? Crazy! How many other sites can say that, right? And it's all thanks to you! Seriously! is proud of its history and especially in its fantastic community. We've been through thick and thin and come out strong every time! And 2015 will be one of our greatest years ever!
So I'd like to make public some of the things we have planned for the new year. Call it our resolutions if you will. And here is the list:
New Annual Spring and Fall Mapping Competitions
New Annual Serious Sam eSports League
New Annual Virtual ___Con
Starting in 2015 we will be hosting yearly mapping competitions for the Serious Sam and Talos Principle franchises! Join, create, and win some prizes!
The new year marks the beginning of the first eSports league for the Serious Sam franchise! Players from all over the world will compete for grand titles (such as King of Games) and for Steam cash prizes!
More details later but we're excited to make 2015 the start of a new fan-centric virtual conference dedicated to the creative works of Serious Sam fans worldwide! Fans will get together to show off their artwork, stories, music, costumes, maps, mods, and more!
These events are open to anyone who claims to be a Serious fan of the Serious Sam or Talos Principle franchises and we encourage you to join the fun! This year is dedicated to you! Happy New Year!
By Solais - December 19, 12:50 PM
Hey there everyone, time for our next
Weekly Bi-Weekly Whateverly Showcase! We've been busy for a while with real life and the release of The Talos Principle, but now we are back with the showcases! Now, they might not be weekly or bi-weekly anymore, but there'll be definitely one every month, showing what the people of Seriously! have been working on!
With The Talos Principle released, with it came the editor! There are already some items on the Steam Workshop, so check them out! Of course, the Sam fans are not abandoned either, especially with some new campaigns coming or already released for SS3! As always, many of the linked threads are huge
In the foul deeps of his private bathroom, Noam2000 is now conducting some new diabolical (and probably smelly) research. After finishing his Christmas Campaign for Serious Sam 3, he is now working on some Talos level! You can check out his showcase thread Here.
Thanandrax is up to no good again, and now she showed some of her signature crazy level design! These look quite pretty! You can check out her showcase thread Here.
Devostator always devostated us with his beautiful and interesting Touhou based Survival maps. It seems he is now working on something HUGE. Like, look at those screenshots! Now look back to me! Now look at the screenshots again! The hills are now filled with kleers! IMAGINE! You can check out his showcase thread Here.
Pan did something... You'll see, just check the video! (Warning! Scientifically inaccurate, try to not get your jimmies rustled! :P) You can check out his showcase thread Here.
That is all for today.
See you next time, same Seriously time, same Seriously channel!
By Squadala - December 11, 10:12 AM
The Talos Principle is now available on Steam for PC, Mac, and Linux! In addition, Talos has a 10%-off discount until December 18th!
Three bits of DLC have been released. The first one is the the soundtrack, which has every song played in the game. The second is bonus content that includes a documentary video about the game’s development, all of the terminal text in one digital booklet, wallpapers. The last DLC is the Prototype DLC, which contains beta versions of all the game’s puzzles, a removed puzzle never used in the final game, and two earlier takes on Elohim’s voice. All of them cost $4.99 USD, but have a 10% off discount until December 18th.
Croteam has also released the official launch trailer, which can be seen below:
By Squadala - December 10, 1:54 PM
The first Talos Principle reviews are in, and it seems the game press really likes it!
VentureBeat has given the game a nine out of ten. The reviewer really liked how the game's puzzles use a simple set of tools in all sorts of smart and devious ways. She also enjoyed the plot and it's sense of mystery that makes the player figure out what exactly is going on. However, she does note that the game has some sound issues, with one particular problem being Elohim's voice actor changing halfway through the game into a softer one that is harder to hear.
Destructoid's review rates the game an eight out of ten. Like Venture Beat, Destructiod's review really likes how the game's puzzle pieces are used in all sorts of interesting and unorthodox ways that make the player think outside the box. The review reveals that the game has stars the player can collect if they want, which require the player to do things like use pieces from other parts of the map to collect the star, while others aren't even in the main puzzle areas. The review also notes that the philosophy part of the story has very little interaction with the actual puzzles, which the writer says is “disappointing”.
PC World seems very satisfied with the game, calling it “The best puzzler since Portal” and giving it a 4.5 out of 5 stars. They really enjoyed the gameplay, but one thing they really liked was how the game focused on “A-ha!” moments and how you reach them. The reviewer gives a particular example, where after getting stuck on a puzzle for twenty minutes, they quit. Eventually, he came back and threw a box in frustration in such a way that he managed to figure out the solution right there. Like the other reviewers, he greatly enjoyed the game's plot and considers it one of the best game stories o the year. In particular, he liked how the plot slowly unravels.
Pixel Dynamo has given Talos an 8.3 out of ten. The reviewer seemed to have enjoyed the story a bit more than the puzzles, as most of their biggest praises go to the plot and how you interact with it. That's not to say that they disliked the puzzles, but they found the plot “the real shining point” of the game.
Rock, Paper, Shotgun did not give a review score, but the reviewer seem to be very pleased with the game. She also enjoyed the plot, but noted that it isn't for everyone and that, if you don't feel like engaging it, you can mostly skip it and solve the puzzles.
By Squadala - November 29, 3:17 AM
Seriously! forums admin Solais has been given permission by Croteam to upload a video featuring The Talos Principle’s editor! The video shows a map being made from scratch with resources available from the game’s files. For the sake of time, the footage has been sped up from four hours and 35 minutes to 25 minutes and 15 seconds. Check it out below:
By Louva-Deus - November 22, 9:03 PM
Seriously! is proud to present our first annual Hellfire Duel Tournament to heat things up during the great winter freeze! If you love deathmatch, or just want to try your hand at it for a chance to get a free game, then sign up now! This party is about to get started and the signup period starts now and ends on November 30th.
What are you waiting for??
By Louva-Deus - November 21, 11:21 PM
GamersBook has started a Massive Serious Sam Giveaway! They are giving away 100 copies of Serious Sam 3: BFE and 10 copies of the Serious Sam Complete Pack!
Follow their instructions to win. Giveaway dates are on Nov. 24th, Dec. 1st, 8th, 15th, and 22nd. Don't miss this opportunity!
By Louva-Deus - November 20, 1:03 PM
Seriously!'s latest feature interview is with the developer known as StealthToast on our forums. We are always happy to showcase projects and hope to see yours up here some day. There are many people who love the Serious Sam franchise. And we like to make a special note of those who help keep the games alive.
The short version is this: you have not experienced Serious Sam HD: The Second Encounter until you have tried the Carnage mod. Carnage HD is an attempt to make the original game more of a challenge to hardcore players.. and those insane enough to try it. Bring an extra pair of knickers with you.
Carnage HD was one of the first mod projects that focused more on enhancing the original gameplay rather than drastically altering it. That said... you will find Carnage a very different animal to play.
We interviewed StealthToast and asked him why he created this project. Here is what he had to say:
StealthToast: I've always wanted to make my own content for games I liked, tailoring them to my preferences. Whenever I would see an editor for such a game, I'd immidiately try it out. ...
Check out our full interview for more info!
Be sure to give the creator your feedback by dropping some comments on his forum thread
By Squadala - November 14, 3:19 PM
S! forum-goer Nomercy Rider and others, including some people from Croteam, are holding a contest to give away two free copes of The Talos Principle! All you need to do is make something creative related to The Talos Principle. It can be anything; a story, a photoshop edit, a drawing, or even a scene from the game made out of LEGO! Once you've made something, upload your craft or pictures of it to an image-hosting site, make a quick writeup of what your submission is and what you're looking forwards to in The Talos Principle, then post both the craft (or pictures of it) and the write up here. You can submit as many entries as you want.
The contest ends on December 5th at 6:00 PM GMT. Winners will announced on December 9th at 6:00 PM GMT.
For more information, go here.
By Louva-Deus - November 8, 1:12 PM
Hello! Tomorrow (Nov. 9th) is our third annual Serious Gaming Day holiday! And we hope you will take some time to celebrate it with us, in spirit if nothing else.
So what is SGD? Well, it is a holiday that Seriously! created so that gamers everywhere would take a day to harken back to your roots as a gamer. To pull out those 'Serious' games that defined your journey and made you want to become a lifetime gamer.
Now when you are done with this experience we would love to hear how it went for you. What did you play? For how long? What was it like? Let's hear all of the juicy details!
Join the SGD movement! Spread the word to as many ears as you can, to as many communities that you can, so that we can all join in a celebration of what it really means to be a gamer!
By Squadala - November 7, 6:51 AM
This week at Seriously!, we're featuring a WIP Serious Sam 3: BFE mod:
Star Sam brings the gameplay of games like Star Fox 64 to Serious Sam 3. Currently, the player can play versus against friends while flying various ships from Star Fox and
We managed to interview Pan about the mod's development progress so far. He talks about an upcoming single player campaign for the mod and how he managed to implement drivable space ships in Serious Sam 3.
Will players eventually be able to do things like the infamous barrel roll?
Pan: They already can! That function has been implemented. Although it's more useful in the Realism game mode. I'm looking into making players able to do flips and other evasion maneuvers in the future.
The latest version of the mod can be found in this forum thread. The mod is still being updated, so make sure to check the thread often for the latest version!
By Squadala - November 6, 7:28 AM
The Talos Principle Public Test demo is now out on Steam for PC, Mac, and Linux! The demo lets players try out four puzzles with several of the mechanics from the final game. They can also play with a benchmarking bot and use the demo to report performance problems to Croteam.
The demo can be downloaded here. It will be available for a limited time, so try it out now!
Croteam has also released a video for the demo, which can be seen below:
By Squadala - November 4, 4:37 PM
Venture Beat has released an interview about The Talos Principle with Alen Ladavac!
Before starting the interview, the writer states that a tech demo for The Talos Principle will be released this Thursday on Steam! It's unknown exactly what it'll feature, but it sounds like it should be picked up by anyone interested in the game and wanting to try it out before they commit a purchase.
The interview with Alen discusses how Croteam made their own bot in order to test the game. In order to speed up testing, one of their programmers wrote a bot that recorded what human testers did, then goes through the levels itself. When it finds a bug, it automatically reports it, then uses cheats to continue. The bot goes as fast as as CPU can calculate how the bot and the game's phsysics work, meaning it can complete several entire playthroughs of the game per day. Human playtesters are still used, but they focus on things that a bot can't judge, like the story and the visuals. Alen also states they'll use it in future Croteam games.
Alen also has a somewhat in-depth discussion about how The Talos Principle started:
We didn’t plan it! It happened spontaneously. The idea to do a different [intellectual property] had been cooking for a long time. As we worked on the next Serious Sam game, our team experimented with some new gameplay involving devices. Two team members created a series of test levels for our teammates to sample.
I created levels of complexity that fit into the Serious Sam universe, but my colleague didn’t stop there. He also created several very demanding levels to test the maximum complexity that could be achieved within our new gameplay concepts.
For anyone interested in how games are tested, the interview is a good read.