Amazon has a page for a new Serious Sam product for the Xbox 360 called the The Serious Sam Collection! Based on the product's description, it has both Serious Sam HD games, Serious Sam 3: BFE and its DLC, and Serious Sam: Double D XXL in a physical package. It costs $39.99 USD and will be released on July 16th, 2013. Gamefly's page for the collection shows that it is being published by a group called “Maximum Family Games”. No word on how many DVDs will be in the package.
This sounds like a really good deal for those that haven't picked up any Serious Sam games on the Xbox 360 or want a physical copy of the games!
To go with the huge Serious Sam sale on Xbox Live Arcade, Steam is running an 80% discount sale on every Serious Sam game on Steam until May 9th!
Here are the prices:
For a limited time, every Serious Sam game, from Serious Sam: Double D XXL to Serious Sam HD: The First Encounter, on Xbox Live Arcade is 400 MSPoints for Xbox Live Gold members! You can get every Serious Sam game for a cool 2,000 MS Points! Holy moley!
The Serious Sam: Revolution Facebook page has confirmed that Serious Sam: Revolution will support Steam Workshop! This makes it simple to download and install custom content, like user-made maps. Its unknown if it'll support everything user-made or only certain things, like custom maps. Either way, it's very good news. Serious Sam: Revolution is definitely shaping up to be the ultimate Serious Sam 1 experience.
APRIL FOOLS! All of this is fake.
Recently, a lot of information has been released about Serious Sam: Revolution! Here's a quick summary of the most interesting tidbits released.
First off, all of the unused enemies and weapons from the old beta versions of Serious Sam: The First Encounter will be appearing in Serious Sam: Revolution! You'll be able to fight cut enemies, like the Dragonman and Mantaman, and try out removed weapons, such as the Ghostbuster beam gun. These won't be included in the original maps, but they will be usable by modders. Some of them will appear in the new campaign being developed for Serious Sam: Revolution.
Serious Sam: Revolution will include a Serious Sam 3: BFE map deconverter! That's right; you can port your favorite Serious Sam 3: BFE maps to Serious Sam 1! The system will auto-convert most of Serious Sam 3's puppets and other entities to their Serious Sam 1 counterparts as well as the level architecture, making it easy to get your favorite SS3 maps working perfectly in Serious Sam Revolution as soon as possible.
Versus mode will have an all-new title system! You'll get various titles that'll appear over your head, depending on what you do. For example, if you kill X amount of people with the knife in a match, you'll get a picture of a knife over your head! What's cooler is that these titles will carry between matches! Titles will be a great way to show off your Versus skills!
Fans of rocket jumping will be happy to hear that there's all new competitive mode called “Rocket Master”! This mode features modified versions of single player maps like Karnak, Metropolis, Suburbs and Luxor. Each map has certain points you have to climb with rocket jumps. The game will track how long it takes you to reach the goal. When you're done, you can upload your time to a leaderboard for the specific jump you did! This gamemode is perfect for practicing rocket jumps and showing the world how good you are at them.
Finally, a few more details have been revealed about the new levels included with SS:R. The new campaign will take place in a tropical location filled with water. Some old beta enemies will be joining forces with the original enemies to take Sam out as he searches for the Equalizer, a system that will let Sam enter Sirius without getting fried by the planet's defense systems. There's also been hints that the last level will feature an Ugh-Zan “family reunion”.
Liked Serious Sam: Double D XXL's soundtrack? If you did, you can now buy it on iTunes! Buying all of the songs at once will cost $9.99 USD, while each individual song costs $0.99 USD. Gnarly!
Serious Sam: Double D and Serious Sam: The Random Encounter are 75% off during Steam's huge indie game sale! You can get Double D for $1.99 USD and The Random Encounter for $1.24 USD! The deal ends March 29th.
XBLAFans has posted an interview with Nathan Fouts, the head of Mommy's Best Games. The interview is about Serious Sam: Double D XXL and gives a look into how Serious Sam: Double D got started and the development of Double D XXL.
The interview starts off with the history of how the original Double D came to be. It provides some interesting info about the history of the gunstacker. It started off as a simple question: what if Sam could hold all of his guns at once? The gunstacker was born, but not in the way that it appeared in the final game. Originally, it was just a special option that just let you shoot all of your collected guns at once. Concepts that led to the ability to make your own gunstacks, such as being able to edit what guns would be in a gunstack and multiple gunstack slots, were implanted as development continued.
After discussing the original Double D, Fouts discusses Double D XXL and how it came to be. He was offered the chance to port DD to the Xbox 360, but instead of making a basic port, he decided to improve the game. His first act was to add co-op to the game. Originally, he wanted to add one of the co-op characters from the other Serious Sam games as Sam's co-op buddy, but eventually he decided to use Huff, a character that appeared in one of Double D's trailers.
Fouts also used the port to the Xbox 360 as an opportunity to expand the gunstacker system. One of the criticisms he got after the original Double D was that the guns were too repetitive, so he decided to add a lot of new guns to the game in order to make the gunstack system better and more interesting. Fouts loves designing crazy and fun guns, so making the new weapons was a perfect fit for him.
The Serious Sam part of the interview ends with Fouts talking about how a feature in Double D, the ability to change the game's speed, originally started off as a request from an organization called the Able Gamers Foundation. The idea was to make it so that disabled gamers could make the game slower so it would be more manageable for them. However, Fouts also thought it would be cool if hardcore gamers could use it to increase the speed. So, he made it so that you could decrease or increase the game's speed when playing.
Overall, the interview is a very interesting look into how Double D and Double D XXL were developed. It also explains some of Fouts' history in the game industry and how it affected Double D and Double D XXL. It's not a long read, so take a peek whenever you get a chance.
Every Serious Sam game on Steam is 80% off as a part of today's daily deal on Steam!
Here are the prices:
The deal will end tomorrow, so hurry!
Good news for Serious Sam fans on the Xbox 360! The price for both parts of Serious Sam 3: BFE have been permanently reduced to 800 MS points each! Buying both parts now costs 1,600 MS Points total, which is a steal for Serious Sam 3! If you don't have SS3 on the Xbox 360 yet, now is an excellent time to pick it up!
Angelo has released a new screenshot of Serious Sam: Revolution!
This looks like a picture from the new campaign included with Revolution. Let's hope more screenshots elaborate on this mysterious and cool-looking level!
Croteam has been confirmed as a developer and Devolver Digital has been confirmed as a publisher for the Playstation 4! After announcing the PS4, Sony released a list of every developer and publisher that are working on something for the PS4. Among the developers listed were Croteam and Devolver Digital. Hopefully this'll mean Serious Sam games will be appearing on the PS4. Imagine Serious Sam 3: BFE running at high settings on a PS4!
Serious Sam: Double D: XXL has been released! Xbox 360 gamers can gunstack their favorite Serious Sam weapons and kick ass with six guns firing at once, all from the convenience of their couch!
It costs 800 Microsoft points, which is a very nice price for a game this awesome. If you’re not sure about the game, there’s a free demo you can download to your Xbox 360. If you can’t get to your Xbox 360 anytime soon, you can purchase Serious Sam: Double D: XXL straight from your computer here.
If you’re not sold on the game yet, Devovler Digital has released a launch trailer showing exactly why Double D: XXL is awesome and worth a purchase.
Join us today at 3:00 PM (EST) for a Live Chat on our TeamSpeak 3 server and on our forum Chatbox as we talk about Serious Sam Double D XXL, the future of Sam games, and about our favorite Sam gaming moments.
TeamSpeak server details can be found in our forum calendar. **There is a 25 user limit so join early to increase your chances of getting in.
Hope to see you there!
Serious Sam: Double D: XXL will be released tomorrow, but reviews are already coming in!
The first review is by VentureBeat. They gave it an 82/100 and praised the gunstacking system, using corpse-piling as a way to proceed, and the drop in at any time co-op system the game has. The final paragraph is an excellent summary of what Serious Sam fans will love about the game:
Serious Sam Double D XXL is a tongue-in-cheek, delightfully violent love letter to the 2D shooters of old that manages to build upon the genre while reminding us why we enjoyed playing them in the first place. The Gunstacker system offers an impressive variety of ways to throw bits of metal around at incredible speeds, and the enemy and level designs are (mostly) as creative as you’re going to see this year. It’s not too big on plot, but you’ll probably be too busy using ridiculous guns to mow down waves of grotesque enemies to care.
Colony of Gamers gave the game a 4.5 out of 5. It seems the reviewer really liked gunstacking and enjoyed how checkpoints are never placed too far apart. His review has also revealed that you’ll be able to play as another character after being the game for the first time:
The last review is from Gaming Nexus, which gave XXL a 85./10. They were really impressed with the gunstacker system and how even getting one new weapon rechanged your tactics and strategies. Here’s a perfect summary of how awesome the Gunstack system is, straight from the article:
This ensured that every checkpoint was another chance to get lost in the possibilities of gunstack combinations. Toward the end of my first single player playthrough, I had one combination designed specifically for bosses, a second for close quarters, and a third for everything else. Should I find every upgrade –– and trust me, I want to –– I’ll have eight of these towering death dealers
Sounds like reviewers really like the game so far. Hopefully, that’ll translate into a lot of sales for Mommy’s Best Games and Devolver Digital.